Visual Studio for Mac is equipped with web tooling support for JSON, HTML, and CSS which are all important file formats to create a more responsive and awesome looking app. While this should streamline the development process, it's worth noting that a Mac is still required to submit an app to the App Store.
Called Xamarin Live Player, the app allows developers to link their iOS or Android phones with Visual Studio on Windows or Mac and then test the.NET mobile applications they're building in a matter of seconds.
Microsoft finally released Visual Studio for Mac during the Build developer conference in Seattle May 10, almost half a year after releasing a preview version of the developer toolkit in New York City. All you need is Visual Studio and a physical Android or iOS device.
The app will be deployed to Xamarin Live Player in the background, enabling you to develop and test your changes without having to recompile and redeploy the app.
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Getting rid of the Mac requirement is not Microsoft trying to push developers away from Macs, however. For iOS development, however, there has always been an extra complication: the actual software building and deployment had to take place on a Mac.
Microsoft Visual Studio 2017 for Mac is also equipped with a "Solution Run Configuration" feature that allows developers to launch multiple projects simultaneously. And the Live Player app for Android and iOS will likewise be made available in the Google Play Store and Apple's App Store.
With Xamarin Live Player, developers will be able to do everything from their Windows-based PC: Just connect your Android device, iPhone, or iPad to the PC via USB and you can target those devices directly during development.
Visual Studio for Mac is not a port of Visual Studio for Windows; it's a rebranded version of Xamarin Studio integrated development environment (IDE) that will work on the Mac (Microsoft bought mobile-tool vendor Xamarin in February 2016).