Later in the interview, Neate proclaimed that Rare will support Sea of Thieves for as long as people want to play it. Players will not be able to customize the appearance and traits of their pirate, a choice the developer deemed necessary for the implementation of some mechanics.
During the visit, studio head Craig Duncan was the guide, and during the downtime between hands-on sessions with the game, offered plenty of explanation on his studio's plans for the game once it releases on March 20. "So we looked at the right way to do this for Sea of Thieves". The final game will be significantly different in this regard, as IGN reports that players will be presented with eight procedurally-generated pirates out of the gate to choose from as the player's avatar.
"For me personally, the platform is just a way in which for you to get the game", he says. According to PC Gamer, design director Mike Chapman confirmed that there will be no microtransactions at all at launch.
"The game is perfectly playable at 540p", explained Timmins, which means that PCs with Intel Integrated GPUs (Intel Iris Pro Graphics 6200 or Intel Iris 540) and 4G of RAM should have a pretty good experience. The game begins as you find your way to this place for the first time, and from there you will work toward becoming a Pirate Legend.
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When Rare's Sea of Thieves releases later this year, the game won't have any microtransactions of any kind at launch.
No, Sea of Thieves won't be diving into that territory. In addition, you'll always know what you're purchasing in the shop, no surprises. Rare doesn't want their game's reputation to be compromised by paid items so loot boxes won't be a thing in the game. When we deliver this first major update, that's when we'll turn on the ability for players to spend money optionally. "It'll either be on a shoulder, like a monkey, or like a cat on the ship", said Neate.
Pre-orders are open now on Amazon, with the base game costing £42 for the Xbox One, and £54 for PC. While I'm sure some players will lament the lack of character sliders and express concern that you can't play Sea of thieves as "yourself" - or as close to yourself as possible, there was an impressive variety to the pirates on show, although some looked, frankly, ridiculous (old faces on young bodies).